Fruit Devil Game

  1. Fruit Devil Game

Devil fruit users are rejected by the sea, and therefore cannot swim and will usually drown though. At the moment though, devil fruit users are just very slow in water (in game.) All types of devil fruits as of now spawn every 25 minutes under a tree. 'I heard they are incarnations of the sea devil. Supposedly, if you eat one, you will gain devil powers. But the sea will hate you and take your ability to swim!' -Shanks Fruits are a special that give the user additional powers. They were released at UPDATE 3.5. Fruits are found all over the map of Anime Fighting Simulator, with the only exceptions being the Light Fruit, which you can buy in.

Jun 8th, 2019
Never
Devil
Not a member of Pastebin yet?Sign Up, it unlocks many cool features!
  1. --AUTO FARM
  2. _G.SwordName ='Katana'
  3. function Slash()
  4. for i,v inpairs(game.Players.LocalPlayer.Backpack:GetChildren())do
  5. require(v.Data).Cooldown ={Z =0, X =0}
  6. end
  7. wait()
  8. for i,v inpairs(game.Players.LocalPlayer.Character:GetChildren())do
  9. require(v.Data).Cooldown ={Z =0, X =0}
  10. end
  11. end
  12. local a = game.Workspace.Enemies:GetChildren()
  13. if a[i]:FindFirstChild('HumanoidRootPart')and a[i]:FindFirstChild('Humanoid')and a[i].Humanoid.Health >0then
  14. repeat wait()
  15. if a[i]and a[i]:FindFirstChild('HumanoidRootPart')and a[i]:FindFirstChild('Humanoid')and a[i].Humanoid.Health >0then
  16. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = a[i].HumanoidRootPart.CFrame + a[i].HumanoidRootPart.CFrame.lookVector /2.3
  17. else
  18. end
  19. until Nilly trueor_G.StopFarming true
  20. end
  21. --CHEST FARM
  22. local OriginalPos = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
  23. for i=1,#a do
  24. b =false
  25. if a[i].Parent~=game.Workspace then
  26. else
  27. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = a[i].CFrame
  28. until b true
  29. end
  30. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = OriginalPos
  31. local a = game.Players.LocalPlayer.Character.HumanoidRootPart
  32. for i,v inpairs(game.Workspace['_WorldOrigin']:GetDescendants())do
  33. if v.Name 'Fruit'and v.Parent:IsA('Model')and v.Parent.Name 'Model'then
  34. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.CFrame
  35. end
  36. a.CFrame = b
Fruit devil game show

Fruit Devil Game