Fruit Devil Game
Devil fruit users are rejected by the sea, and therefore cannot swim and will usually drown though. At the moment though, devil fruit users are just very slow in water (in game.) All types of devil fruits as of now spawn every 25 minutes under a tree. 'I heard they are incarnations of the sea devil. Supposedly, if you eat one, you will gain devil powers. But the sea will hate you and take your ability to swim!' -Shanks Fruits are a special that give the user additional powers. They were released at UPDATE 3.5. Fruits are found all over the map of Anime Fighting Simulator, with the only exceptions being the Light Fruit, which you can buy in.
Jun 8th, 2019
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- --AUTO FARM
- _G.SwordName ='Katana'
- function Slash()
- for i,v inpairs(game.Players.LocalPlayer.Backpack:GetChildren())do
- require(v.Data).Cooldown ={Z =0, X =0}
- end
- wait()
- for i,v inpairs(game.Players.LocalPlayer.Character:GetChildren())do
- require(v.Data).Cooldown ={Z =0, X =0}
- end
- end
- local a = game.Workspace.Enemies:GetChildren()
- if a[i]:FindFirstChild('HumanoidRootPart')and a[i]:FindFirstChild('Humanoid')and a[i].Humanoid.Health >0then
- repeat wait()
- if a[i]and a[i]:FindFirstChild('HumanoidRootPart')and a[i]:FindFirstChild('Humanoid')and a[i].Humanoid.Health >0then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = a[i].HumanoidRootPart.CFrame + a[i].HumanoidRootPart.CFrame.lookVector /2.3
- else
- end
- until Nilly trueor_G.StopFarming true
- end
- --CHEST FARM
- local OriginalPos = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- for i=1,#a do
- b =false
- if a[i].Parent~=game.Workspace then
- else
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = a[i].CFrame
- until b true
- end
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = OriginalPos
- local a = game.Players.LocalPlayer.Character.HumanoidRootPart
- for i,v inpairs(game.Workspace['_WorldOrigin']:GetDescendants())do
- if v.Name 'Fruit'and v.Parent:IsA('Model')and v.Parent.Name 'Model'then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.CFrame
- end
- a.CFrame = b